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    Monday, June 15, 2020

    Silent Hill Alright Bois, enough is enough. I say we storm Konami and demand a new Silent Hill. Who’s with me?

    Silent Hill Alright Bois, enough is enough. I say we storm Konami and demand a new Silent Hill. Who’s with me?


    Alright Bois, enough is enough. I say we storm Konami and demand a new Silent Hill. Who’s with me?

    Posted: 15 Jun 2020 08:28 AM PDT

    Driving in style!

    Posted: 15 Jun 2020 01:09 PM PDT

    I kinda miss Homecoming so I made a sketch of Alex

    Posted: 15 Jun 2020 10:00 AM PDT

    Just got in. I'm ready.

    Posted: 15 Jun 2020 03:21 PM PDT

    Silent hill soundtrack is back on Spotify I'm so happy :D

    Posted: 15 Jun 2020 07:16 PM PDT

    Whoa, whoa, slow down, egg(pyramid)head

    Posted: 15 Jun 2020 01:56 PM PDT

    The Dead by Daylight Silent Hill chapter is coming out tomorrow.

    Posted: 15 Jun 2020 11:47 AM PDT

    Finished Silent Hill 3 yesterday

    Posted: 15 Jun 2020 01:56 AM PDT

    I sculpted and texturized Pyramid Head! (More pics: https://www.artstation.com/artwork/J9a2Qa )

    Posted: 15 Jun 2020 01:49 PM PDT

    Completed "Silent Hill 4: The Room" for the first time. What an achievement in gaming creation.

    Posted: 15 Jun 2020 01:56 PM PDT

    Last oil painting for a while. My father's house in the Toluca Lake district.

    Posted: 14 Jun 2020 10:09 PM PDT

    I really feel like Konami licensing silent hill too DBD is to build up hype for a new game announcement. https://www.instagram.com/p/CAqhGkpnNpR/?igshid=m4ydhloj8nji

    Posted: 15 Jun 2020 07:03 AM PDT

    Silent Hill Soundtracks on Spotify

    Posted: 15 Jun 2020 09:18 AM PDT

    I don't know if it's just new to me, but the Silent Hill 2, 3 and 4 Soundtracks are now available on Spotify (in Europe). They also got officially uploaded on YouTube a month ago. That's actually a really good hint for a new game. Why else would they just release it in 2020? Tell me about your opinions on this.

    I made Playlist if you want to check it out:

    Silent Hill: Best Of by Niklas

    submitted by /u/okokname
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    Detailed breakdown of why I believe a new Silent Hill is in the works

    Posted: 15 Jun 2020 01:39 PM PDT

    You all know the main thing, so now let's delve into the important details.

    1. Masahiro Ito retweets PS5 event. Ito has no relationship with Sony as far as we know. No new games which he works on were announced there. He is working on something, we know that much, and he is hoping it doesn't get canceled. That begs the question: Why would he retweet it? He know exactly what he is doing and I don't believe he would play such a cruel joke on the SH community.
    2. Kojima has apparently been in the talks about a Silent Hills revival, but then those rumors went silent. We know that he himself is working on something, but we don't know anything more than it will be a horror game most likely. Now, I believe this is Silent Hills, because first off, Norman Reedus said he was in the talks with Kojima about some things. Secondly, Kojima tweeting that pyramid and silent tweet was no coincidence. He knew exactly what he was doing and was probably trying to throw the fans off, because they knew too much. He loves surprises and has been extremely silent since his last tweet, so I assume there's something there, which brings me to the next point.
    3. The PS5 event. I imagine squeezing in two or more horror games there and having RE8 overlap with Silent Hill would be a problem. Now, if Sony was to announce not one, but TWO new Silent Hill games in August, you can imagine what that would do to boost their console sales. Again, announcing Silent Hill at the same time as other big games would overshadow them. I strongly believe Kojima will just emerge out of nowhere and bring Silent Hills to the table, at the same time when the new Silent Hill developed by Japan Studio get unveiled. Now, I don't know if anyone tried reaching out to Sony, but asking someone there about these rumors would be a good idea.
    4. DbD Silent Hill DLC. A lot of people seem to believe this is all the smoke we've seen, but I believe there's too much smoke around Ito and Kojima for it to be just that. I think Konami may be gauging the audience to see how interested they still are in SH. It would be great to find out of the dbd team reached out to Konami about rights, or if Konami reached out to them instead.
    5. Dusk Golem, who has predicted every detail about RE8 with surgical precision says that a new Silent Hill started development in early 2019. and he claims that this is 100% true without a doubt, based on his sources.

    If we don't get to see a new Silent Hill in the August event, then I believe it's either still very early in development, or it doesn't exist. I don't see a better time to announce it than before the PS5 launches, but again, none of what we've heard so far is concrete.

    submitted by /u/securitystoryteller
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    Maybe the rumors are right, that there will be another sony event in August, this is on Resident Evil village office page :)

    Posted: 15 Jun 2020 03:46 AM PDT

    (SH2 spoiler) The player interfering.

    Posted: 15 Jun 2020 07:28 PM PDT

    Do you think James doomed Angela when he stepped in to save her from the abstract daddy? Was that meant to be her final "test" boss? Something she was meant to defeat on her own?

    submitted by /u/Reynoodlepoodle
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    This is the only game I've ever seen become true art.

    Posted: 15 Jun 2020 02:55 PM PDT

    I beat Silent Hill 2 recently. Quickly going to replay. I haven't been able to stop thinking about it since i beat it two days ago. I'm picking up silent hill 1 & 3 to play asap, if anyone has any other recommendations I'd love to hear em

    submitted by /u/derealizer135
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    Silent Hill + Dead By Daylight Mash Up! (In honor of the new killer)

    Posted: 15 Jun 2020 11:35 AM PDT

    Dream Silent Hill game

    Posted: 15 Jun 2020 05:58 PM PDT

    So we didn't get an announcement like we here hoping for, and at the moment there doesn't seem to be a new Silent Hill game coming out at any time in the foreseeable future. Now this could always change, but even if it doesn't, I'm interested in hearing what kind of game you guys would want to see. Lets say you were the director of the next installment in the series, what would you do and what would it look like? Would it be connected to the cult and the history of the town, tying up loose ends and answering unresolved questions, or would it do what the second game did and just strike off on its own as a completely unique experience totally detached from anything that came before? The sky is the limit, corporate is letting you do whatever you want, so what do you do? I'll get the ball rolling by offering my "dream game". Perhaps not the best possible game that I could design, but what I think I would have the most fun putting together. We are fans after all, not game designers. Also, some spoilers for previous installments.

    The game starts during the evening on a run-down farm. A nine year old girl named Rudie is watching television and waiting for her papa to come home from his errands. He calls her from the landline, the first save point of the game, and says it's just going to be a little while longer. As you explore bits of the house through her shoes you pick up on little things scattered about which teach you about the type of person she is through what they are and her inner monologue. You see fun drawings of aliens hanging on the fridge, your father's medication and his crutches leaning next to the coat rack with an old coat and fedora hanging and collecting dust. You find the radio your big sis gave you for your birthday and you briefly think about how you wish she was around more often. You pass papa's bedroom door, it's locked and you aren't allowed inside. Eventually after looking through the bathroom you hear a knock at the door, but it's not your father standing on the other side when you go to greet them, but rather a stranger asking to be let in. This is where things go wrong.

    The stranger seems nice enough, if a bit odd, but even you know better than to let them in. After you ask them to leave they become insistent, and in the distance behind them, waiting in your overgrown corn field you see another person move. This quickly turns into a home invasion. As they try to break their way into the home you run around locking and barricading all of the entrances. You attempt to call for help but the line is dead and the power shuts off. You see that there are more of them, maybe half a dozen, one after another they reveal themselves outside of your home, some with weapons. In the darkness of your home shadows dance along the walls, you attribute this to panic setting in. You arm yourself with a kitchen knife as one finally breaks in, and now it's time to run.

    The strangers are inside your home now as you frantically try to avoid them. You don't know what they want but they are calling for you. In your hysteria you start to notice the environment get strange as halls stretch and doors open to rooms that shouldn't be there, though it takes a bit for you to realise this as nothing seems immediately abnormal. The sounds of the invaders lumbering around and ransacking your home can be heard from behind your thin walls, but also scraping and gasping. You see some of the invaders grow confused as you hide from them, but their leader keeps them on task. You hear something and see its malformed silhouette, you back away and let out a frightened squeak which catches the attention of a nearby invader. You try to run but it's useless as you are grabbed and hoised into the air. You slash at them with your knife which causes them to let out a curse and drop you. Before setting upon you again the form you saw takes notice of the two of you and has moved much closer. The invader sees it and shrieks, swatting at it with a piece of furniture before being overwhelmed by it. Out of the corner of your eye a girl in purple runs past an open door while in the opposite direction the invader is being mauled and you hear the sounds of screams and horrific noises coming from throughout the house as the other invaders seem to have encountered monsters of their own.

    The creature that you saw turns to face you and advances, prompting you to run towards the girl and close the door behind you. It bangs against the door but can't seem to get through. You have a moment of quiet as you stand in a familiar hallway that shouldn't be there and try to collect your thoughts as a phone rings. You pick it up and hear your big sister on the other end, who you try to talk to before the line goes dead. After the second save point you go through the first level proper, with the world becoming more twisted as you run, hide, and when left with no alternatives fight your way through a twisted version of your home filled with monsters and people that are looking for you. You follow fleeting glimpses of the girl in purple as she leads you throughout the home, have brief interactions with the leader of these invaders as he desperately rambles to you from behind thin walls and locked doors emphasising how important it is that this goes well and how this is the last chance, you continue to have phone calls with your elderly father and sister at save points though it becomes increasingly clear that these calls aren't real and there isn't anyone on the other end of the line, and find yourself making odd observations and finding things that don't belong like an ominous message scrawled into the wall. Eventually you find a way to escape the house and flee into the foggy night, as you leave spotting the leader watching you from the window, laughing as screams and gunshots can be heard from within.

    Escaping into the dark forest you quickly learn that you aren't alone. Tall figures who's faces shine with a blinding light which pierces the darkness stand vigilant searching for you and revealing your location. The invaders have made their way outside, and you hide but the nearby ringing of a phone inexplicably connected to a tree threatens to give away your location, so you rush to pick it up and silence it. The voice on the other end isn't your papa or sister, but rather a woman with an english accent repeating the same type of rhetoric that was scrawled on the wall before the line goes dead and you are forced to flee. Finally you find someone else, scared and confused, not sure why they're even here or what's going on. They help you escape, but as you reach the edge of the property you find yourselves back near where you started having been turned around at some point within the fog. When you get back you find the corpses of monsters and one of the invaders strewn about, and you see that the invader was shot. Thus far you haven't seen any monsters with guns so you are confused by this. Also your guide notes that you, while clearly distraught by all of this, are handling the situation fairly well for someone your age. Eventually you are both set upon again and separated when you have to crawl to safety, leaving them for dead.

    The game keeps going like this, you discover things that little by little reveal more about what's going on, and you meet people that offer to help you before something goes horrible wrong either to them because of their incompetence, or to you because they weren't as benevolent as they made themselves out to be. Throughout the game you continue to follow the girl in purple, eventually catching up to her who turns and reveals that she has no face, which then erupts into light followed by her disappearing entirely. After this you see flashes of Valtiel in the background accompanied by sharp pains in your head. You find your mailbox which has your last name "Cartland" written on it, overflowing with documents. You get more calls from landlines that shouldn't exist and find documents which both give you information on your caregivers. You learn that Rudie's papa is a retired detective, and that her big sis isn't related to him and only even met him around the time Rudie was born. You hear conversations they had and get a feel for their dynamic, as well as their anxieties towards Rudie and her behaviors. You get insight on Rudie's mindset, how she has been isolated from most people, always looked up to her big sister and wished she was around more often, and while she thrived on the love her father gave her she could never totally trust him. She would jump at the sound of any loud noise and was afraid of a lot of things in spite of her relative maturity for a girl her age. You learn that your big sister is almost afraid of you, that she wants to be there for you like her dad was for her and like who she used to be was there for who you used to be, but that just looking at you is difficult for her.

    As you run through the corn field you find crop circles and halos of light above you in the night sky. The atmosphere resembles a classic ufo story with its eerie uncertainty. You become increasingly aware of the presence of a third party actively pursuing you that isn't with the monsters or invaders, but considering how they are you assume that this person doesn't have your best interests at heart and run as by this point your ability to trust people has effectively been shattered. As you move throughout your property you see more and more people beginning to arrive, and as they struggle to survive against the monsters they gather together under the confident leadership of the one person that seems to know what's going on, the first person you met in this game, the leader of the invaders. They mobilize and suddenly there is an entire group of dozens of people trying to find you as this man has seemingly whipped up an entire mob of desperate people who believe that getting to you is the key to escaping the nightmare.

    They find you but the last surviving member of the original invaders under their leader has had enough of this insanity and tries to help you. You learn that the invaders weren't much different from everyone else and that they don't really know why they are even there, with exception to their leader. The rest of the group finds you and the two of you charge back into the corn field, drawing them in, before the field catches fire burning most of the people alive or causing them to scatter. A beam of light appears in the distance as gunshots ring out from its direction while your assailants fall and you flee into the smoke towards your home. As you run your newest guide is shot down by the leader who emerges from the smoke in another direction. You keep running and manage to get back into your house before he can catch up as he shouts rhetoric about the rebirth of god and the emergence of paradise. You run up the stairs and find your former self Claudia Wolf who speaks to you in the same tone and with the same voice as when she called you before in the woods. She then opens your father's bedroom door and disappears into the curtain of blinding light behind it. You walk in and the light dies down.

    Douglas Cartland's rotting corpse is lying in his bed. You found him like this weeks ago and rather than accept it you, a nine year old girl who has always had a shaky perception of reality, retreated into your fantasy and brought all of this madness by creating the monsters and drawing everyone in. If it wasn't clear, you are the baby at the end of the third game that grabs Cheryl's attention before it fades to black. She didn't just leave you there, instead taking you with her. Douglas retired and moved to an old run down farm house to raise you someplace quiet and safe. Cheryl lived there until she turned eighteen and moved away carving out a happy life of her own, but stayed in touch and visited frequently to make sure you were okay, though never stayed long. Douglas raised you well enough, taking to the responsibility of fatherhood fairly well and doing his best to not screw it up this time, but every time you looked at him you subconsciously compared him to Leonard.

    After a boss battle you walk out of the room and find that the fire has spread to your house, everything is burning, but the flames seem to part around you. The leader stands waiting for you just outside, he was lost but he found something worth living for in Silent Hill, in the ashes of a dead order. He tells you that the cult is in ruin and he's all that's left, that this is the last chance. He holds a gun to you and there's no where to run. By now you've long since reasoned that he wants you to be the mother of god, but finally he tells you that he doesn't actually want you to birth god. You were an arrogant whore in your past life who was never meant to have that honor and aren't a true vessel, your consumption of god was nothing short of a betrayal of the order's ideals and now he needs to get it out of you so he can deliver it to someone worthy who can birth a true god. He forces you to ingest aglaophotis like Cheryl did and surrender to him the developing fetus. You vomit the fetus onto the ground which he gleefully scoops up. In this moment what happens next is dependant on the choices you have made throughout the game like with previous installments.

    In the good ending you reject his paradise and attack him while he is distracted, he is stunned and hurt by this attack but still easily throws you off. He was going to spare you but now with this betrayal he sees you as beyond saving. Before he can kill you a figure steps out of the smoke and fires a gun, killing him instantly. It marches up and crushes the fetus beneath its boot without even a moment's hesitation. Your eyes adjust and settle on it as it moves its flashlight away from its face and the familiar sight of your big sister's visage gazes back at you. She has been pursuing you throughout most of the game, and by this point her presence has been felt so strongly that while this is surprising, it isn't out of nowhere as in a way she was there the whole time. Her hair is ragged, her clothes are charred and drenched in blood, and as soon as you move her gun is instinctively trained on you held tight in a shaky hand. You anxiously call out to her, first as "big sis", then in a more frightened and uncertain tone as "Alessa". She takes a deep breath and holsters her gun, steadying herself, and sternly corrects you stating that her name is Cheryl. You breathe in as a wave of relief washes over you and you break down crying, struggling to let out an apology and tell her that Douglas is dead. She tells you it's okay, that she knows, and that it's time to go as she takes you by the hand, offering you kindness once again. You wipe away your tears and the two of you walk away from the house while the fog and smoke clear giving way to a rising sun, the nightmare finally over and this grim cycle put to an end giving both of you the chance at a normal life that the two of you always deserved.

    In the bad ending, which you get by following Claudia's rhetoric and performing actions in line with her twisted ideology, Cheryl takes a moment to stare at you after killing the leader. She has been following you this entire time and your actions have determined how well she is able to balance her faith in you as your own person and her hatred for Claudia. Here she looks at you with confusion and judgement, she doesn't want to believe that you have fallen as far as she thinks you have. But of course this is the bad ending, she's absolutely right. This look of judgement from a woman you admired more than anything in the world and has rejected you all of your life is the last straw following this series of betrayal that you have endured in the ultimate showing of humanity's wickedness, that they would gather on mass and hunt down a child just because they were scared and confused. Claudia was right, so you take this moment of hesitation to scoop up the fetus just as she turns towards it. Cheryl quickly apologises and carefully pleads to you, asking to make sure you are okay and telling you that it needs to die and this needs to end. You exchange a few words, telling her that Leonard is dead and calling her Alessa, this time quite certainly. Your ability to trust in others is nonexistent, and you walk back inside your burning house. Cheryl tries to stop you but can't move closer with the fire and monsters blocking her way, and though in her desperation she raises her gun, she can't bring herself to shoot you. You close the door and the game ends.

    Then of course is the ufo ending where this whole thing is revealed to he a simulation. Those halos of light were ufo's the whole time, hence the crop circles. And of course Mira the dog is seen floating in a stasis pod near the aliens as Cheryl congratulates you on a job well done aboard the mothership dressed in her Princess Heart costume. You take the controls triumphantly stating that you knew it all along and together fly off into another galaxy.

    In short, it's a direct sequel to Silent Hill 3 and it is centered around a vulnerable child which makes combat possible with weapons, but still very ill-advised. There are a bunch of themes but the main ones are about invasion, isolation, acceptance of other people and uncomfortable truths, trust, and children being forced to grow up too quickly because of difficult situations and the negative effects this can have on their lives. The latter of which would likely be better illustrated in a second draft or a full game given the time to expand on some of the side characters and the antagonist, along with the use of symbolic imagery to sell the point, but you get the gist of it. Again, nothing super deep or complex, just whole lot of fun and a healthy heaping of lazy fan-service. So that's my big pitch I guess, now I want to hear from you. What would you like to do with it? Given the reins, what fun and weird horrifying directions would you take it in? What's your dream Silent Hill game?

    submitted by /u/sb3veeee
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    Pyramid head

    Posted: 15 Jun 2020 09:15 PM PDT

    Since silent hill chapter drops tomorrow I just want to know anyone's thought on pyramid head, as playing him and against him, at first I thought he was gonna be a solid killer, now though, it's weird I don't know...i see him as good but useless at the same time

    submitted by /u/Mccormik
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    Which is your favorite silent hill (excluding 1 and 2) and why?

    Posted: 15 Jun 2020 09:03 PM PDT

    I was going through another play through of the room and thought to myself... I wonder what everyone's answer to their favorite would be. Mine is probably either the room or homecoming just for the fact of doing decent at retaking the atmosphere of the first 2. But anyway I look forward to responses!,,

    submitted by /u/arthurmoregontrail
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    New Disappointment: Masahiro Ito retweets Japanese man complaining that blacks discriminate Japanese a lot

    Posted: 15 Jun 2020 07:48 PM PDT

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