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    Wednesday, October 21, 2020

    Silent Hill An old Pyramid Head drawing I did! Still one of my all time favourites

    Silent Hill An old Pyramid Head drawing I did! Still one of my all time favourites


    An old Pyramid Head drawing I did! Still one of my all time favourites

    Posted: 21 Oct 2020 03:41 PM PDT

    I Could sit in the bowling alley all night listening to “Alone In The Town” on loop...Pure Bliss. What are everyone’s favourite tunes from the SH2 OST

    Posted: 21 Oct 2020 02:52 PM PDT

    Made this 2 years ago but never posted it here

    Posted: 21 Oct 2020 04:08 AM PDT

    with sfm

    Posted: 21 Oct 2020 02:36 PM PDT

    Honey, we have to talk

    Posted: 21 Oct 2020 02:28 PM PDT

    Drew Heather ^^

    Posted: 21 Oct 2020 07:18 AM PDT

    Silent Hill Complete Soundtrack Ultimate Edition - 2 Case, 12 Cassette Tape Soundtrack Album

    Posted: 21 Oct 2020 07:00 AM PDT

    Just got my very own copy of Silent Hill 2 CIB and a PS2 to play it on as well :')

    Posted: 21 Oct 2020 08:36 AM PDT

    I feel like my take is a little more in-depth

    Posted: 21 Oct 2020 08:41 AM PDT

    Greetings From Silent Hill, NY

    Posted: 21 Oct 2020 06:46 PM PDT

    [spoilers?] question about silent hill 1's bad ending...

    Posted: 21 Oct 2020 07:19 PM PDT

    so i was watching vinny vinesauce play silent hill 1 and he showed off the bad ending where harry turns out to be dead from the car crash that happened at the beginning of the game, and a chat member said that "this is the canon from another (silent hill) game". i know this isn't the canon ending but that comment interested me enough to want to confirm whether or not this is true. are any of the games (spin-offs or not) set in the alternate universe where harry killed alessa/cheryl and died himself in the car crash, or was that just BS?

    submitted by /u/ritsusuckuma
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    SH-Gmod Update #2: A little bonus to go with the npcs.

    Posted: 21 Oct 2020 07:31 PM PDT

    Silent Hill 4 is just filled with stupidly cryptic puzzles, isn't it?

    Posted: 21 Oct 2020 08:48 PM PDT

    Man, so edgy. The first half of the game struck the perfect balance between exploration, puzzle, and combat. Now, it's just going from one location of stupidly cryptic puzzles to another. I just solved the phone number puzzle. Here I am, trying to figure out what the fuck "The Truth" means. Wow, so challenging and riveting!

    submitted by /u/MovieMuscle25
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    Same Energy tbh.

    Posted: 21 Oct 2020 01:48 AM PDT

    PT "Emulator"?

    Posted: 21 Oct 2020 10:54 AM PDT

    I found out about this remake of PT, has all the animations and shit, looks really accurate, at least compared to another Unreal remake of PT that lacks many of the animations and some smaller elements.

    https://youtu.be/Y41M5rB_kjc

    The only problem is that he locked it behind a $15 paywall? Which is complete and utter bullshit. Not only was the game released for free originally, but it's also not his IP? Does not seem the most legal thing ever. Just wondering if anyone just so happens to have downloaded it before he took down the download link, and if they would just so happen to feel inclined toooooooo sayyyyy upload it to a Google Drive? Just a thought.

    submitted by /u/SploogeMaster2301
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    A Complete Journal Of My First Time Playing Silent Hill 2

    Posted: 21 Oct 2020 12:51 PM PDT

    A year ago I posted on this subreddit that I received my very own copy of Silent Hill 2. I have now written an entire journal that details my firsthand experience playing this amazing masterpiece of a horror game. Please enjoy this long but hopefully interesting read!


    06/09/2019 (Start) Day 1 of playing Silent Hill 2

    I've been exploring the town of Silent Hill for a few days, soaking in the melancholic fog and music. I really like its ambience a lot. So calming so far. Today I'm in the apartment. How the hell can a PS2 game make me feel actual dread? This game's soundtrack makes me terrified because i have no idea how or what these noises are

    This game literally toys with my brain. I find myself exploring a little bit of this cursed apartment and then leaving the game. In addition to this, each room on the 2nd floor makes a thumping noise that i can't place and that makes me extra anxious. It's so confusing that I can't tell what these sounds are. I also saw Pyramid Head behind some bars. Just seeing him stand there, not doing anything, fills me with such an unsettling feeling. Why isn't he moving and what does it mean to have him just standing there? I'm very impressed how this game chose to introduce its antagonist. Normally horror games tend to fill their monsters with mystery by hiding them in plain sight. What's so impressive about this game is how Pyramid Head still retains his mystery even when a torch light is exposing him completely.

    07/09/2019 Day 2 of playing Silent Hill 2

    Today I saw Pyramid head up close this time. I never thought the Ps2 was capable of rendering such creepy looking graphics as I felt so unsettled by how he was treating the nurse monsters amidst an old run-down apartment room. I thought that maybe he was punishing them for not capturing James. With that thought in mind, seeing Pyramid Head punishing his minions through rape made the scene much more terrifying.

    19/10/2019 Day 3 of playing Silent Hill 2

    Back at it with silent hill 2, and let me tell you I spent 3 weeks at that apartment and it turns out i missed the key on the 3rd floor. Also, that scene where James crosses the other end from the west wing's window to the east wing's window on the next building? It all felt so surreal. I liked how an architectural mistake (placing two buildings so close to each other to the point where you can cross between windows) was designed as an entrance. Really makes you feel like something is inherently wrong with this town. Like there's something otherworldly about it. I've also met angela for the second time and she makes me feel so sad for some reason. The way she speaks is so depressing. I wonder what caused her to be this way? I also met little Laura and she's so cute! Is she james's voice of reason? And then there was my first boss fight with Pyramid Head, he straight up...walked out the room? like "forget this im bored bye". It made me confused a bit! I've met maria as well, it's cool how her name is like a variant of Mary, hinting that she's like another version of Mary. The way she looks and talks tho. Her dialogue sounds very natural and convincing, like a real person. The last bit of this play through involved me entering the bowling alley. The sound that plays here sounds familiar- like those lofi hip hop study playlists you see on youtube.

    20/10/2019 Day 4 of playing Silent Hill 2

    Today I went to the Heaven's Night bar for the first time. I really liked the neon soaked colour palette here! I'm so impressed with the level of detail in this game! However, this was a short play through today. This was because the narrow, silent and dark corridors of the hospital, where i was finding laura in, made me so anxious I went and played another game. You can tell im not used to horror games.

    21/10/2019 Day 5 of playing Silent Hill 2

    I progressed in silent hill 2 at the hospital today. At this point the anxiety I normally get from exploring is numbing down but it's still there. Also, Pyramid Head pushed me off the roof???The level of rudeness of this walking polygon! I also survived the "bed monsters" boss fight but then 3 nurses killed me all at once when i was trying to hit one with the pipe. I need to master combat really well when it comes to fighting more than one enemy.

    My impressions of pyramid head at this point is that, although he doesn't have any dialogue he still comes across as someone with absolutely no chill, seeing that he can leave mid-fight as if out of boredom and thinks that it's a good idea to push you off a roof just because he can.

    23/10/2019 Day 6 of playing Silent Hill 2

    I progressed more in the darker part of the hospital. I'm very confused tight now. Are there two hospitals or one? I'm not sure. I've noticed that the nurses are more resilient now in terms of melee damage. I found myself dying a few times. Good thing i saved up on shotgun bullets! And maria disappeared??? i was so scared because I was on my own again and then got startled when I heard what sounded like a cat in the basement. Most passages are blocked now. I need to keep searching.

    26/10/19 Day 7 of playing Silent Hill 2:

    When i saw maria behind the bloody shelf all scared I couldn't help but feel sorry for her, the voice actress did an amazing job conveying her fear and sadness

    The scene with the narrow corridor with pyramid head chasing you tho? It's simple, there's no music, just the sound of your running and pyramid head,l slowly walking towards you. It was so masterfully chilling that I enjoyed experiencing the scare a lot! Funnily i thought i could shoot it but i ended up aiming at maria lol.

    But then Maria dies???? i did NOT expect maria to die so suddenly.

    I was really shocked about losing Maria. The scene where the somber piano theme playing afterwards really captured the feeling of empty sadness.

    27/10/2019 Day 8 of playing Silent Hill 2:

    I did not expect to search the town in the dark tbh, it's much more eerie since the only thing lighting your way is the flashlight. I wondered what was the difference between the foggy town at the start and this darker more eerie version.

    After wondering for some time finding the exit i kept feeling this cold loneliness from exploring alone in the town. It was to the point where i almost wished there were enemies nearby to keep my company. That part where I was running over the metal grate floor with the monsters trying to climb up? I felt my adrenaline and confusion rising very fast!

    So far I got the wrench and i finally got to see the "there was a hole" sign that's being memed to death. I can't help but ask myself: who is writing the cryptic messages when this town is part of james's psyche

    14/11/2019 Day 9 of playing Silent Hill 2:

    I'm in the museum. That long green stairway is filling me with so much anxiety. Just the act of simply walking down while a ship's horn plays is just chilling. What is that ship's horn coming from and why is it so scary? There are bugs? Why are there bugs? The soundtrack is getting more ominous as well. The sewers look so foreboding as they seem to foreshadow danger at the end of their endless flooded tunnels. Something interesting happened during this play through: my ps2's cable wire started loosening up and the screen started glitching. I looked like that something that was meant to happen in-game. I sat and watched how creepily fitting it looked so before i went and fixed it.

    I really like the prison level. I'm just in awe of how beautifully creepy the environments look. The level of detail in each prison cell is so impressive! But oh my God the holes I have to drop down in this level are so anxiety inducing. Just what could be down these holes? The soundtrack is now an incomprehensible mesh of clanking eerie noise and i dont understand what im listening to. It's so unsettling. I also have ave more insight into eddie's character this time. He used to be a sympathetic comic relief character but now I can see a disturbed killer beneath those dead dilated eyes

    23/11/19 Day 10 of playing Silent Hill 2:

    I've never been so unsettled in my life- the music is just clanging metal that just gets louder and its very unnerving and gets my adrenaline pumping, again, environments are wonderfully creepy and detailed in this level and I can't help repeat how much in awe I am. However, there's one corridor or prison cells m that emit the sound of large heavy footsteps along with a low monstrous growl and its so terrifying. I really try not to enter this corridor often because I keep having this sense of impending doom. I'm guessing it's pyramid head? I'm now at the spacious courtyard and ive never thought I would ever be scared of a huge empty space. It looks like something scary is supposed to in this level, given its size, but all I see are some tablets and 3 nooses and they are freaking me out. What is this?!

    25/01/2020 Day 11 of playing Silent Hill 2:

    Nothing makes sense anymore. Walking in the labyrinth feels like im a mouse scurrying frantically to find an escape. I found maria but im struggling to understand what she's doing behind those bars. I spotted pyramid head again looming in the shadows of the tunnels, i was in the middle of beating up a strate-jacket monster so seeing him slowly walk up from afar gave me a jolt of anxiety as I suddenly saw him appear. So much anxiety in this level.

    I also found angela's monstrous father and what an unsettling creature he is. The way in which he attacks you and how it mimics the act of rape itself is particularly terrifying.

    Plus the room where you fight angela's father had metal plates appearing and disappearing behind holes? i'm confused about that design choice. What does it mean?

    I'm now trying to solve the hanged-man puzzle. I'm repeating myself at this point but man are these environments melancholically and beautifully beautiful!

    It's official: there's something worse than the prison level. It's the empty maze-like corridors that have no map. My sense of no direction is giving me anxiety and i found pyramid head down there. How am i supposed to get through this?

    21/09/2020 Day 12 of playing Silent Hill 2:

    I decided to get back to playing silent hill 2 after a long hiatus from it. To be honest, I was distracted by other games. What made me get back to it today was the sadness I felt recently from a very sad event that happened to me. I lost someone very dear to me due to extreme illness. I wasn't in the mood at that time to play through a positive motivating hero's journey and so I chose silent hill 2 because its melancholic feel could prove more comforting. And it was.

    Today's session was very interesting: After solving the hanged man puzzle I was heading towards eddie's boss fight. I didn't really feel sorry for Eddie, maybe a little bit. I never liked the whole "I'll kill anyone that does me wrong" idea. Although I really admired the muted sickly green colour palate of the boss level. The greenish fumes and hung meat sacks were really unsettling, particularly because I wasn't sure what I was looking at.

    After that was one of the most unique levels I've ever experienced. I was down at the sewers towards the catacombs, just merely walking and holding my crowbar in place, walking slowly and hearing for monsters gave me so much dread. When I reached the catacombs I loved the somber music as I confusedly walked and explored the tombstones. I recognised 3 names only: Angela, Eddie and James Sullivan. I don't know who william Sullivan is though. Is that James's father?

    I was fascinated again by the scene of james descending down his grave. It felt like he was reaching the end of his journey. The next segment was very interesting as well: I didn't think rowing a boat could be so contemplative. The only reason why it had that effect was because I didn't know where to go exactly and thought I was to stay rowing until something happened. I loved watching the fog sway backwards towards the scene. It was really calming. And I then i googled how to REALLY get to Lake View Hotel. The LakeView Hotel's aesthetic is so creepily familiar, It's like a liminal space in a way which means this place had its context as a hotel removed because of how uninhabited and empty it was, yet somehow very familiar. It doesn't help that the music is more terrifying this time: a sudden boom that warns the player of what's to come. I'm so so curious about what I'll finally find in Room 312. And why did Laura draw a cat? I also really hate that there are two Angela-dad-monsters. How am I supposed to get to room 312 now?

    22/09/2020 Day 13 of playing Silent Hill 2:

    Today's play-through was uneventful to be honest. I was basically just running around Lake View Hotel trying to solve puzzles and figuring out how to use the items I find. I found a way to fight off the recliners though. Just spam the shotgun and you're good to go. I'm loving the whole aesthetic of the hotel as I'm exploring. Looks familiar but abandoned- as if it truly is a relic of the past. I'm actually impressed at the fact that for most of the time I didn't need to google how to solve some of the puzzles. That is until I got to the music box. I have one so far and I had to google how to get the rest of them. I can't believe I was dense enough not to figure out that the sounding alarm at the elevator meant I was too heavy to use it!

    16/10/2020 Day 14 of Silent Hill 2 (End):

    After collecting all 3 music boxes and figuring out how to work the elevator I then went down to activate the music box. The song was very somber and calming. However, I'd say that that was akin to the calm before the storm. What followed was one of the most memorable moments in gaming that I have ever experienced.

    After reaching the 3rd floor finally I checked all the other doors. Not one door except door 312 opened. I then went in, switched on the vcr and inserted the tape. One thing i've noticed in this room is that this is one of the few rooms that had actual sunlight streaming from it. I've gotten so used to the dark levels in this game that it came as a surprise a little bit

    Now, even though I knew from previous spoilers how Mary really died, I still managed to feel the painful realisation with all its weight about what really happened. I loved how I realised that the opening movie before the start menu weren't flashbacks but were actual scenes from the tape. I have to admit after this part I really hated James and his selfishness.

    Despite that I still felt James's depressing realisation of what really happened as he sat frozen in shock on the couch while Laura was punching him angrily. I came to see Laura as the childlike naivety that James had at the start of the story- the part that ignorantly blocked out his sins from his mind.

    I loved how abstract the scene looked when james was listening to the headphones in the reading room. The sight of the hospital bed amidst a foggy background really made me feel dread as I put the pieces together about what the doctor was talking about to James.

    I then came across one of the most saddest scenes in the game: the confrontation with Angela. I really felt for Angela's pain as she mistakenly mistook James for her mother. I thought at this point that she has finally settled in to her own Silent Hill town. However, the fact that she said that "it's always been like this" for her while she walked unscathed among the flames proved to me that she had been living in it all along. I loved that the dialogue communicated how she hated how her trauma started to define her as she mockingly regarded my pity for her as something that made her hate herself.

    I then found out that angela walking towards the flames signifies her suicidal tendencies winning but somehow I interpreted it during my first play-through as her being unscathed while walking through it and therefore used to the pain from her trauma.

    After leaving the room I noticed that the music started to change to a continuous synth-like hum, which was very unsettling to me. I then noticed that the game was illustrating to me James's deteriorating mental state as the rooms started to repeat unto themselves, getting mouldier and more run down each time I turned a doorknob- all while that piece of music played in the background. At one point I started to see rooms I have never seen before, despite it being the same map I've been following all this time. At one point the rooms started to flood and I even saw the interior being suffocated by fog.

    I love how the environments started to show how the truth has finally come out when you reach the last room- which was a bare crumbling concrete room, completely stripped down from its finishings and wallpaper.

    I didn't know there were two Pyramid heads tho! The boss fights were easy so I had enough time to focus on how interesting the boss designs were. However, the boss fight after that was interesting to me as it was a monstrous deformation of mary and maria- a symbol of James's guilt

    I have to admit at this point I really wanted james to die. The the fact that I have to win this fight meant that james still wanted to run away from his guilt, in a way. As if he wanted to escape being punishing in a way.

    After I killed "Mary", what followed was yet another memorable scene. I hated listening to dying Mary's last words as she expressed how much she hated her ill state at the hospital, the game made me really pay attention to her words with James walking slowly in the background. I felt really sad at the confession scene after that, as I watched Mary continue to blame herself with James sitting next to her. The continuation of Mary's letter at the end felt a little TOO real for me- as if it felt like an actual confession of someone dying. It made me think of the dear person that died recently in my life. I couldn't help but wonder if they too, like maria, felt guilty from having people take care of their ill state. I loved listening to it regardless.

    The ending I got was the Leave Ending. In a way it was kind of a happy ending to the story. Also, Mary did NOTHING wrong!


    submitted by /u/Z-nab27
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    What's the best way to get all the silent hill games on pc legit

    Posted: 21 Oct 2020 04:23 PM PDT

    Is there a way to get specifically silent hill 2 to 4 on pc going the proper root of buying. Or is the only option to emulate as I've seen.

    submitted by /u/songs-of-no-one
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    Silent Hill 4: Judgement #1

    Posted: 21 Oct 2020 10:17 AM PDT

    I completed Shattered Memories!

    Posted: 21 Oct 2020 02:03 PM PDT

    I got the Broken and Love Lost ending. My actions throughout the entire game were as distracted and sexual as possible, albeit with wholesome answers to family stuff.

    Is the Psychological Profiling bullshit, or does being nice take priority over all other endings? To ask more broadly, how exactly does the ending system work in Shattered Memories?

    submitted by /u/HeroicMessage_000
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    Where to play?

    Posted: 21 Oct 2020 07:54 AM PDT

    Short version: Horror junkie does'nt know where/how he can play silent hill games.

    Deatailed version: I've of course heard of Silent hill and saw a ton of gameplay and all that and wanted to play silent hill games myself but i have no clue if there are pc versions anywhere or if i need a ps1 or whatever so imma ask the people who should know. All yall mf's XD.

    also i dont know if the game has had problems in germany with censoring or even releasing at all.

    submitted by /u/benneboi7638
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    We reviewed every Silent Hill game and movie EVER on my podcast!

    Posted: 21 Oct 2020 07:20 AM PDT

    SH4 is one of the least enjoyable games I've ever played.

    Posted: 21 Oct 2020 01:16 AM PDT

    I think this game is awful. Honestly awful. I'm in the part of the game where eileen is with me and we're "rediscovering" the subways. Again.

    The puzzles are non-existant, the combat is super clunky, the world design is super weird and makes for sluggish gameplay. The enemies are incredibly annoying. Ghosts make the game hard to explore. Character development isn't all that good.

    The game lost all interest to me once I understood how the game first progressed. Go into world from the ever-increasing apartment hole-in-wall, play some tedious and hardly scary 'dungeons with no bosses at all.

    This game is the ultimate chore to play. I've never played a horror game so tedious and messy.

    Why do you guys like it? I'd love to hear some opposing opinions because man I've never despised a horror game so much.

    submitted by /u/Torizo237
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